Located in Minneapolis, Graco Park posits a model for urban parks centered on habitat creation and opportunity incubation. The park includes reclamation of a brownfield site on the Mississippi and construction of a community center, the River Hub. The shed-like structure supports community-led programming on the river-facing side and is anchored on the city side by Spark’d Studio, a creative technology space supporting self-expression, interest-driven activities, and self-actualization for young people.
Phase 1 of the Graco Park project included the restoration of Hall’s Island on the river-facing edge of the site. Prior to European settlement, Hall’s Island and its channel played a key role in the river’s ecology, creating calm waters for nesting birds and spawning fish. In the 1960’s, the channel between the island and bank was filled in to support the timber industry. The project returns the island to its pre-settlement form and ecological role. For Phase 2, extensive public engagement found a strong community preference for a new park focused on habitat creation to one solely for human use. The park design is thus geared toward effectively hosting the many species that occupy and migrate along the river corridor. To capitalize on its potential as a conduit for wildlife, the park consists of four distinct ‘habitat systems’ built upon careful analysis of the interdependent flora and fauna along the river corridor. For residents, the park will be a unique peek into a vibrant urban ecology.
The River Hub building has a minimal footprint, flexible spaces, and Net Zero operational energy. The building’s modular wood construction and utilitarian form are low in embodied carbon and resonate with the site’s lumber industry past while pointing toward a future of greater ecological balance. More specifically, the ‘stacked’ expression of its timber façade echoes the piles of lumber that once sat on this site. This simple structure offers a complex performance, mediating between the site’s pre-colonial origins and its industrial past, between city and river, and between our fascination with technology and our need for human connection.