Urban Prairie
London Festival of Architecture 2010-09-07
in square lab and MPC Digital create motion recognitive
'urban prairie' for London Festival of Architecture 2010
Urban Prairie is an intuitive
and interactive motion recognitive installationconceived
and designed collaboratively
by
London architecture firm ın square lab,
post
production and visual effects specialist MPC Digital and software developer Existential for
the London Festival of Architecture 2010.
Inspired by the rapid reduction of green spaces due to
urbanisation of cities, Urban Prairie seeks to recreate a 1000sqm sea of
prairie from a 5m wide shop window. Green spaces are known to have positive
effects on the image and vitality of spaces and provide valuable resources and
focus for the communities. Green spaces provide a respite from the built
environment and give an opportunity for recreation; promote health, well-being and
quality of life.
In this project, the main challenge for the team was to create
a system that allows for maintaining or even extending the notion of green spaces
through intelligent use of design and technology via 4th dimension (time + space) design. Further to that, it is also hope that
Urban Prairie can serve as a catalyst to inspire and provoke discussions and
speculations about the concept of inside vs outside, here vs there and virtual
vs realism.
Using an array of optical sensors and arduino boards,
urban prairie captures and comprehends the movements of passers by in front of
the installation. This digital data is then translated into kinetic responses
via a series of servos; creating the phenomenon of a sea of grass swaying in
the breeze. The motion of the 'real' grass is in turn measured by the specially
designed software and translated to a field of virtual prairie on screens
behind the 'real' grass. The combined result is an 'Urban Prairie' which
passers by can engage and interact with through their movements in space. By
varying their speed and location in front of the windows, passers by can
generate wind disturbance that travels from the 'real' grass to the virtual
prairie seamlessly and eventually fading off into the horizon.
This experimental installation illustrates the opportunity of merging
the real world with the ever-increasing virtual environments we find ourselves
living in. Through intelligent design and interventions, the team was able to
synchronize physical materials with real-time graphics in a bid to create one
experience; connecting spaces laterally,
literally and virtually and in future expanding locally and globally. The interactivity between public and the
installation underlines
the notion of bringing the inside out; whilst blurring the boundaries between
art, science, architecture, interactive design and shop window design.
Project Team
ın square lab:
Creative Director: Jackson Tan
Project Manager: Ernest Tsui, Ernie Lew
Hardware/Software: Mats Trovik, Damien Brown
MPC Digital:
Executive Producer: Jonny Dixon
Producer: Jason Plews
Graphics Software Consultant: Robin Carlisle
Production Coordinator: Samantha Rocca
Existential Ltd:
Software Developer: Adam Cubitt
Producer: Alenka Abraham
Special Thanks:
Marc Purser
Edwin Tsui
Jennifer Wong