Project WebsiteThresholds is an installation that explores interactive environments
as a means to express new landscapes. Thresholds was originally
installed in the College of Art and Design Atrium in 2008 and has been
selected as one of eight projects for ACADIA 2008.
Landscape surface is a dynamic and moving medium shaped through
natural processes of erosion, deposition, and the interplay of substrate
and vegetative matter. This interaction creates complex three
dimensional surfaces that exist on a range of scales from the structure
of soil particles up to tectonics of mountain ranges. Normal
representational methods express the landscape in static modes and
limited scales often disconnecting humans from the environment they
occupy. Thresholds attempts to use phenomena (light) and human scale
interaction as methods to formulate and alter representations of
landscapes. Thresholds explores the limitations and possibilities of
conventional representation systems and how they shape our perception of
environments. Specifically Thresholds examines the isoline as a method
to represent spatial relationships. Isolines are curves that connect
points where the function has the same value. Landscape surfaces are
represented with contours or isolines in order to express similar
elevations and in relation to other contours a clear image of the
intricacies of a 3d surface are expressed in a 2d representation.
In Thresholds isolines define changes in contrast and are generated
dynamically to create automated landscapes. Changes in value are
calculated in realtime and expressed by isolines, high contrast is
represented by closer isolines and low contrast by wider isolines. As
lighting conditions change throughout the day and pedestrians circulate
the isolines are generated in realtime creating new landscape
representations. The exhibit consists of a large wall painted with a
simple graphic used as a datum to generate a baseline representation.
This consists of twelve stripes of alternating greys creating moments of
high and low contrast. This wall is monitored by a single camera that
is fed through an applet created in processing to generate a realtime
representation of the isolines. The isolines update a fifteen frames per
second in order to create a fluid, realtime representation of the
environment.
The exhibition is situated within an open atrium space where lighting
conditions change the rendering of the isolines throughout the day. The
graphic quality of the painting on the wall illustrates areas of high
and low contrast creating a datum when individuals move within space.
This datum creates a contextual awareness between the data gathered and
visualization in the monitors. The representation of the isolines
directly corresponds to the graphic but is rendered in a range of
fidelities throughout the course of the day. In low light conditions the
isolines are become amorphous and in conditions with more light the
contrast is heightened and the fidelity of the isolines becomes much
higher.