“Plexus” is an iterative plug and play system, designed as a solution to curb wastage resulting from discarded trade fair stalls. These shows result in massive production of waste in terms of the various components of the stalls being discarded post the show. This results in a huge impact on the environment, as the exhibitors envision a new look for various locations of their display booths to keep the brand fresh and also the stall sizes vary from location to location.
Plexus is designed as an intricate network, whereby a series of simple components, based on aggregation principles can result in a new design of the display booth for every exhibition also results in a new brand image. Designed as a universal model this system can adapt to nonstandard stall sizes and to a differentiated product range.
This plug and play system can be flat packed into crates for ease of shipment and build up very fast on the stall itself or build up in parts beforehand. Plexus was designed keeping in mind that in trade shows the participants usually get 24 to 48 hours to complete the display pavilion.
Design system is based on the principal of cellular automata model. Cellular automata are mathematical models designed to construct the complexity of natural systems displayed in diverse naturally occurring phenomenon. This complexity model consists of simple systems resulting in dynamic field behaviour when interacting with each other.
In Plexus there are 2 components, that follow a series of aggregation principles, and we have created a catalogue 1000 designs, which results in dramatically differentiated design and use. Its form generation based on a series of simple components following a bottom up approach and resulting in complex formal expression based on algorithmic organizations.
A prototype has been executed from this by Studio Symbiosis, during a computational design workshop held as a part of faculty development program for Faculty of Architecture and Planning-AKTU Lucknow.