This project proposes a new way to look at the interweaving of the natural world and urban life through the use of new media and architecture. Rather than trying to manage the relationship between the natural and built environment with computation (and its metaphors) this project sets out to augment the natural world. Thus creating artificial environments that evokes the organic. An architecture that artificially amplifies the experiences of nature that is diminishing in the urban context.
This was done by reproducing the affect of nature in a new abstract manner via VVVV programming and projecting this onto a public pavilion. Here the affect produced and its experiential qualities is the goal of the project. Resulting in a new type of public pavilion/infrastructure for cities
The Pavilion was the result of a workshop at the Media Architecture Biennale 2014 in Aarhus Denmark. Participants put together the blocks to shape the pavilion as they wanted. Pathways throughout the pavilion were created to offer a variety of ways to circulate and experience the spatial qualities of the pavilion and its projections.Participants also programmed their own affects that were projected onto the pavilion.
The piece was part of the main exhibition.
/// Team Lead: Anna Ulak, Philipp Rahlenbeck
/// Team: Alya Grishko, Marcus Foth, Cristina R.Maier, Piotr Celewicz, Meletis Stathis, Urs Basteck, Giulia Panadisi, Michelangelo Vallicelli, Jeanette Falk Olesen, FLORES Thomas, Lloyd Emelle, Ana Moutinho, Winnie Soon, Hanna Schneider