Parasitism is one version of symbiosis, a phenomenon in which two
organisms which are phylogenetically unrelated co-exist over a
prolonged period of time, and where the one of the two profits of the
symbiosis while the other does not. In the city, many spaces are
created using existing buildings as their structural systems. Spaces
made spontaneously, in left over areas “infect” the urban tissue in a
condition similar to parasitism. These spaces are using the existing
urban structure as the territory and an unusual sense of symbiosis
appears: the city is enriched by these spaces although it does not
control them, and the parasites take advantage of leftover spaces of
the city to use as their territory of invasion. The project attempts to
look at the intervention as a parasite to the rigid, static yet
monumental axis of market str in downtown St. Louis. The space is an
information-multimedia knot, on one of the most important axis in St.
Louis. The users will have the opportunity to walk inside the mesh,
experience different views of the city while screens and monitors
allows them to experience different versions of modern art.
The structure proposed is that of a honeycomb: the hexagon tiles the
plane with minimal perimeter per piece area. Thus a hexagonal structure
uses the least material to create a lattice of cells with a given
volume. The honeycomb introduces the idea of economy, apparent in
nature as well as in the expansion of the city.
The cells of the honeycomb change colors every one minute; it is a
transformable skin which at some points is adjacent to the garage
facades and at other points it delaminates to create bridges, sheds and
passages. Inside some of the cells there are small multimedia stations
that people can visit. The way the color of each cell changes depend on
the state of the cells next to it, as well as whether it is occupied by
visitors or not. The way that each cell is affected by its adjacent
cell is based on a cellular automaton algorithm: the color of each cell
in every stage is defined by the colors of its neighbor cells. Every
neighbor cell with color lower in the color scale is considered empty
(0) while if higher in the color scale is considered full (1). The
rules that the automaton is following are a variation of Conway’s game
of life. The presence of people inside the cells is affecting the
cellular automaton by bypassing its rules and defining directly the
cells next color.Design Team: Dimitris Gourdoukis, Katerina TryfonidouDate: 2007