Anyone who feels at home in the world of graphic novels will find themselves stuck within the three dimensional pages of the Museum of Comic and Cartoon Art. Set for the lower east side of Manhattan, New York City, this architectural caricature of a cultural center will house gallery and retail spaces, a library, a cafe, convention and conference centers, lecture halls, a theater and administrative offices. Looking much like an exploded scene from a comic book, the MoCCA will be composed of intersecting planes of metal, concrete and glass printed with halftone and crosshatched patterns. The iconic architecture of the museum is meant to attract and intrigue both visitors, patrons and passersby with its comically developed façade and interior spaces. The forms, spaces and experiences are a derivation of the energy, imagery, intensity and playfulness found in the comic and cartoon arts.
Designed by Reid Nystrom and Alessandro Ortiz, the Museum of Comic and Cartoon Art is sited on a 14,000sq ft lot in Manhattan's lower east side near the Williamsburg Bridge from Brooklyn. Located across from Bernard Tschumi's Blue Condominium, in an area of strong culture, art and architecture, the MoCCA is home to the most extensive comic and cartoon art collection in the U.S.. The museum has something for everyone from vintage to new cartoons, from graphic novels to newspaper comic strips and political caricatures. The museum provides lectures, workshops, instructional classes, memorabilia and of course is home to both the annual New York Comic Con and the MoCCA Festival. Programmatically consisting of gallery, classrooms, café, retail, theater, lecture hall, IT/computer lab, offices, archives, workshops, library, conference and convention center, the MoCCA is not only a museum, but a fully immersive environment into the world and culture of one of the most popular art forms, comic and cartoon art. Providing over three thousand square feet of outdoor space within the building, the museum is a continually expanding and contracting spatial experience intended to reveal its story as one proceeds through its innards.
“Collect, preserve, educate, and display cartoon and comic art. Every genre of the art is represented: animation, anime, cartoons, comic books, comic strips, gag cartoons, humorous illustration, illustration, political illustration, editorial cartoons, caricature, graphic novels, sports cartoons, and computer generated art. Further, the museum’s rigid collection policy ensures that the art collections are maintained in an environment of the highest integrity.
It is the mission of the museum to promote the understanding and appreciation of comic and cartoon art as well as to detail and discuss the artistic, cultural, and historical impact of what is the world’s most popular art form. Comics and cartoons have been instrumental in effecting significant dialogue on issues involving society, culture, philosophy, and politics. History has shown them to be instrumental in documenting--and interpreting--historic events and social change. Artistically, comic and cartoon art is created at the highest levels by some of the world’s finest graphic illustrators.
The main goal of the museum is to educate the public about comic and cartoon art, how it is crafted, and how it reflects history.”
www.moccany.org