Famous for its release of the Hitman series, IO Interactive, one of Denmark’s, or even the world's most famous video game developers signified their brand new steps in the digital world by moving to the new office in central Copenhagen besides changing their company logo. To fulfill the request of accommodating more workers with an almost 800 square meters shrink in size from their previous studio, architect for the new office, Underdog Studio CPH, had to come up with solutions to optimize each square foot of space and design the ideal workspace for the company.
The 4800-square-meter all-purpose studio includes two on-site motion capture and sound studios, a cafeteria with kitchen and many meeting rooms and divisions of work spaces for different departments. One of the most eye-catching interior features no worker or visitor will miss is the gigantic staircase in the middle of the office leading to the second floor where a projector is located. The staircase serves as an easy way for workers to go up and down between the two floors, and acts as a meeting and gathering place for special events. The movable cushions and colorful sitting cubes on the staircase adds a touch of fun and energetic vibes to the working environment and contributes to a playful ambiance of the company.
The other parts of the office, although unpretentious as they are mainly in plain and natural concrete, wooden or white colors, still serve all the functions well according to the needs. The Cafeteria on the second floor of the office have five types of dining tables and chairs (or bar benches) and a fully-equipped kitchen, providing the workers with the most enjoyable dining experience, even in a company setting. Large casement windows at the open working space let in bright sunlight into the office, welcoming nature into the indoor space as well as saving electricity on lighting. By virtue of displaying simplicity, minimalism and functionality, the office design expressed the essence of Scandinavian design, an important asset to the Danish people and society.
Hannes Seifert, Studio Head of the company, was pleased with the new outlook of the office after the company had operated in Kalvebod Brygge for several years. He addressed, IO Interactive had always strived to make their workers work at an energetic and excited environment so that they could carry on their spirit to create the most unique and interesting games. With all the high-tech, ultra-modern and user-oriented elements, the new studio is surely the perfect place to unleash creativity and foster a unique set of mind for the workers.
Photography credits: Christine Lin