Formations is an architectural installation in the gallery of the
Fondazione Nicola Trussardi designed by Kivi & Tuuli Sotamaa. It is
a rich, abstract, ambiguous and open-ended environment which invites
the visitor to play and explore its possibilities. The space of the
installation is created by large horizontal panels suspended from the
ceiling and distributed in a directional flow throughout the space. As
the cloud of panels reaches the floor they become larger in their volume
and their surface becomes deformed. The deformed surfaces create
together a dune-like landscape which continues across the space, from
element to element, as if a large object or force once had moved across
the entire installation leaving a trace. This topographic landscape
generates different kinds of possibilities for use without prescribing
them, allowing them emerge real-time as the visitors engage and explore
their surfaces. Embedded in the smooth landscape there are a series of
smaller objects, both abstract and functional, which invite the
exploration in a hand held scale much the way beautiful stones on a
beach would do.Sound & Light The architectural landscape is complimented by
an ambient sound and lightscape which evolves and fluctuates slowly
throughout the day. The soundscape is composed by Petri Kuljuntausta and
played through six channels in the gallery instead of the traditional
two. The soundscape is composed using sounds from three different souces
that have their oringin in different historical eras; sounds of water
dripping in ancient caves, sounds of a piano and sounds from a
contemporary city.
Computer aided modeling and manufacturing. Formations was designed
using off-the-shelf animation and 3D modeling software and custom made
genetic algorithm based software created by Emergent Design. Animation
software was utilized to subject the many elements of the installation
to a single set of dynamic formative forces. 3D modeling software was
utilised to further evolve the designs towards manufacturing and
finally, genetic algorithm based software was used to generate
variations of the design of selected smaller objects in the
installation, resulting in mass producable object series where each
element is unique.
The installation and the objects were manufactured using computer aided
modeling technologies - Rapid Prototyping and CNC milling. CNC milling
was deployed to create the large objects on the floor which have a dune
like topographic surface. They were made by milling a digital form into a
block of styrofoam which then was coated with MDF board on the flat
areas and with polycarbonate fibre-reinforced high-density plaster on
the topographic areas. Rapid Prototyping was used to create a series of
smaller formally highly articulated and complex objects which are
distributed throughout the dune-like landscape.
The use of these design and manufacturing technologies together allowed
the use of dynamic forces in the design process as well as the economic
production of formally complex and specific objects. In more general
terms, these technologies hold the promise of a move away from
homogeneous environments toward richer and more specific architectural
environments and products.Designing Formations. Traditionally, the act of designing is
often an attempt to fix the relationship between object and subject by
prescribing both function and meaning of objects in a manner that leaves
little or no possibilities for interpretation and appropriation for the
beholder. Design in this sense excludes the possibility for discovery
and exploration and imposes values and lifestyles. Mass customisation
and user-oriented design today too often attempt to minimise friction
between object and subject, aiming only to comfort and soothe, to
customise every object so that it perfectly answers a limited set of
specific function-oriented needs. Contrary to the notion of the
Gesamtkunstwerk and its attributes of totality, completion and finitude,
designing with dynamics is based on openness to contingency and
open-endedness. Designing with dynamics places process over event,
relationships over entities, development over structure, and formation
over gestalt.