In 2005 for the Istanbul Biennial I was invited to participate and create a grandiose work. For the event, I made a double size, golden replica of Michelangelo’s David based on the extremely accurate 3D computer model by Dr. Marc Levoy of Stanford University. As with much of my work, the idea here was to activate the viewer within a prominent public space. Within the urban environment of Istanbul, residents would encounter this Renaissance masterpiece in conversation with their homes and their place of Mosque; they would experience it and judge it (in a Kantian sense) in a multi-layered situation. Some, too, owing to the open display of male nudity, would ignore the piece altogether, exhibiting a form of cultural or religious judgment through individual proxy.
During the installation for the show the statue fell down and broke into pieces, which made it widely visible, although only in the media. The mayor of Eskisehir, another large town in Turkey, saw this and invited me to repair the statue together with the municipality. The broken reproduction had, in effect, become its own sort of original. We cast two copies of the restored one, and one of these copies was acquired by 21c Museum in Kentucky. I shipped it via sea to New York and put it sideways on a flatbed truck and took it around the streets of the city with the aim of prompting other conversations; other judgments. When the sculpture was parked in front of the Storefront for Art and Architecture, together with them I organized a panel discussion on doubles, reproductions, copyright, and simulation, and organized three discussions following the initial event, which I edited into a book that came out recently by Lars Müller Publishers, entitled, Double.