A conceptual landscape and spatial artist, with degrees in Fine Arts and Architecture... trained in architecture, and has worked for many years as a draftsman and artist with professional design firms... Specifically, this artist examines the use of biological matter in fallow agricultural utility or in sites and as transportable modules programmed for use in food production - vice versa, as architecture for architecture producing modules for foods, or life science foci. The designed temporary house "Cratehouse" was in fact developed in a mathematical proportion (although unbeknownst to the artist until writing this synopsis), using twice the volume as the assemblage "Commescher" (at roughly a depth of 1'-6" versus, 3' deep). As per the ontological - these crates were adapted from his family's farm and utilized in a small window of opportunity during one season's harvest-life-cycle. In fallow, many of these such modules are available for reconfiguration, and are brought forth to the public's mind's eye, along roadsides, in pastures, and sometimes within vacant buildings as art installations. The artist has made moniker the name SPaTia3, since 2005, as his vehicle for peculiar installation work stemming from agricultural objects, or industrial structure. Aside from this, virtual buildings are contemplated in computers. The philosophy of SPaTia3 is to build nothing livable, except using a template developed from that which may possibly allow for food growth, experimentation, and consumption - therefore the connection to basic necessity is used, as an indirect relationship exists in basic form of human survival or comfort. Many times, these uses result in the actual artistic work being needed back into the cycle of commercialism. The pattern thus perpetuates, and is therefore delineated upon preemptive non-art events.